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Enthaur
2025 - Horror / Exploration Game - 5 months - Unreal Engine 5 - C++ - 3D
Enthaur is a poetic and visceral solo first person journey where players are launched in a decaying world made of flesh, where they need to play with body-like mechanics to survive.

My tasks
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Shaders : using unreal shadergraph, to enforce the immersion into the organic world


HeartBeat shader
Translucent + vibrant shader
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Gameplay and animation : Link nerves to open doors (with an electiricty feedback shader)

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Gameplay : Use amber to cure your environment. Visuals are made with shaders and global postprocess.

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Lead programmer : I had to tynchronize our work with Game Artists and Game Desginers
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